Game Programmer
University of California, Santa Cruz
B.S. in Computer Science: Computer Game Design

Games games games...


Hello, and welcome!


I am a dedicated, hardworking programmer striving to implement game systems in clean and effecient ways. I'm always looking to expand my knowledge of programming and using what I learn to design new and unforgettable gameplay experiences.


My primary focus as a programmer is on gameplay and systems programming. I have worked on several games implementing game systems such as movement and dialouge, as well as programming enemy behaviors using AI.


I spend a significant amount of time writing and reading code, but I am also interested in all other art forms, and specifically music. As a classically trained guitar player, I have a deep appreciation for the symphony and it's been a source of inspiration for me every time I go.


I graduated from the University of California, Santa Cruz with a B.S. in Computer Science: Computer Game Design, and I am currently looking for a job as a programmer in games.

A.I. As Civil Engineer

A genetic algorithm is used to decide where struts should be placed on the next generation of bridges.


Proofdoku

A.I. based Sudoku-like game. You must prove each step of your sove to the computer.


Snek

Snake game with a twist: you need to use special pieces of food to grow or shrink to a specific size to then get the piece of food to score.

WARNING! Game has flashing lights!


Falling Game

Endless falling game made in JavaScript and HTML using the canvas tag.

WARNING! Game has flashing lights!


This site is still in development.
Check back soon to see more!

Contact Me


Please feel free to e-mail me or contact me through Twitter or Linkedin:


E-mail: mchandlerreed@gmail.com


Twitter: @machreed29


Linkedin: Mason's Linkedin